IPL-YouTube

February 7, 2010

I have been wanting to write about the IPL deal with YouTube for quite a few days. I think it is truly a ground-breaking step. For YouTube, and definitely sets IPL’s image as an innovative organisation.

First reaction from anyone in the industry: What do IPL stand to make out of it? Could they not have made more money by selling it to Murdoch? I am not aware of the financials of the deal, but its not too difficult to imagine that both the companies would have worked it out such that they will stand to benefit as the viewership would grow. Remember, in today’s age of TV, we do not sell projected millions of viewers to advertisers or sponsors, or pay the rights fee on such basis. We pay per view. So there.

From what the information says so far, the interface would allow viewers to chose their own camera angle, play the action replay as they like, have access to instant stats, and even allow them to chat with each other. Finally TV over IP goes web2.0 and social. YouTube=1: iPlayer=0.

My only wish: This interface becomes available on my TV, or anyother DLNA supported device and does not restrict me to my laptop screen. Not too much to ask for.  Somehow, I still have not figured out how to watch TV on a laptop lying on a couch or in bed, and not roast my thighs in the process. Besides, this is something that would really make Sky and Setanta wish they move faster than they are thinking at the moment.

If I am from the old days of calculating reach and frequency and GRPs, and have always had a problem with how accurate they were, this is my heaven. Just the sheer amount of analysis that this arrangement would allow is a media planners’ dream. What cameras were more popular? Where should I maximize my on-ground signage? How many, from where, at what time? Time-shifted or live? What’s the viewership of a bumper before an on-demand replay? Video analytics on steroids. Not just that. the cnsumer engagement ideas of the next generation too. Can I do a user-gen exercise and allow users to cut their own highlights of a game and publish it online courtesy my brand?

This is ground breaking. Mark my words, we will all be doing it sooner than we think we would be. Live broadcast on YouTube started from U2Ube, it’s probably not going to stop now.

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Within the business of television, there are areas that have been tremendously affected by the advancement in technology. If we break down the business in certain areas, we can study the impact and nature of the technological advancement in each of those. This will also make it easier to guage the impact of those advacements on our business. Areas that can be significantly categorised, for this purpose, include:

  • Production
  • Delivery
  • Reception

In addition to the above, there is an artisan or creative side of the TV business that stands to be affected by the technological advancement in each of the above areas. That is the area of “creation of content”. Over the years, though, this area has developed more “creatively” than it has “technologically”.  It will, however, be interesting to see how the new developments like YouTube are affecting the creation of content.

I will classify all my posts in the above sections for the ease of organising thoughts, and of course to make the blog easier to access and read.